Celestarion's Warding
(Abjuration)

Range:  0
Components:  V, S, M
Duration:  1 round per level
Casting Time:  7
Area of Effect:  10-foot radius sphere
Saving Throw:  Negates

This spell is designed to ward off undead creatures and creatures from the lower planes. When cast, all such creatures within 10 feet of the wizard are subject to a saving throw versus spell at -5, taking into account their magic resistance. Those failing their saving throw are thrown out of the area by a tremendous force, and land 20 feet away. Thereafter, the creatures cannot enter the sphere, or use their powers on creatures within the sphere. Spells and attacks can still be cast at these foul creatures from within the sphere.
The material component of this spell is a glass ball or a marble made of crystal.

